Under review

Mouse control for tablet/inventory.

Twilight Sparkle 2 years ago in Controls • updated 2 years ago 5

There needs to be an option for mouse control for operating the tablet on PC.

The current control flow is as follows:

*Need to look something up on pad*

Press e

Takes hand off of mouse

right cursor, down cursor, etc

puts hand back on mouse

press e to close.

So, with the current control scheme I'm having to take my hand off of the mouse anyway to be able to operate the tablet.  So making a floating mouse cursor (finger/glove?) to easily and intuitively click on items on the tablet would make it allot less aggravating.  Please at least consider making it a game option.


Movement controls lock-up after removing module component

Rob 1 year ago in Controls • updated by Tyler Owen (Lead Developer) 1 year ago 10

I'm following the initial Sandbox story. I'm at Alpha Hab fixing the modules however sometimes when I remove a component all the Look, Movement and Interact controls seize up after I've taken it. It doesn't happen every time, but it has occurred 3 times in the last 30 mins trying to get the modules repaired. When it happens I also lose access to the Datapad or Inventory, but I can still jump, crouch, flashlight, scanner. I have no choice but to Quit and start again from the beginning.


Mouse Sensitivity option would be great

jonah237 2 years ago in Controls • updated by Tyler Owen (Lead Developer) 2 years ago 5

Mouse/Camera moves very slow when playing on my system. An option to adjsut would be fantastic

Under review

Detached mouse look while driving a PRT

Mr. Fusion 3 months ago in Controls • updated by Tyler Owen (Lead Developer) 2 months ago 1

While I mentioned this as part of my initial PRT feedback / issue report a while back, that topic is now closed as "fixed" since most things in it were addressed over time.

However, I still feel that a limited (+/- 45 deg vertical, +/- 90 deg horizontal from the current fixed "straight ahead" viewing direction) mouse look feature is sorely missing from when driving the PRT and should be a priority, not even primarily for ease of navigation, but to be able to use the suit scanner more efficiently without having to stop, get out, do a sweep, get back in then continue every few hundred meters, which becomes really tedious after a while (and also takes a lot away from the increased mobility the PRT aims to give).


Pressing "esc" to close datapad while driving disables driving controls

Ruruwawa 5 months ago in Controls • updated by Tyler Owen (Lead Developer) 3 months ago 3

This bug has a simple repro, so I'll just post that.  Let me know if you need more details.


1. Hop in the PRT and start driving

2. Open the datapad via E or one of the app key mappings

3. Press "Esc" to close the datapad

4. Attempt to steer, brake, accelerate or turn.

Result: no vehicle control

Woraround to regain vehicle control: open the datapad and press E to close it.  


Resolution switching back to 640 x 480

Tyler Owen (Lead Developer) 2 years ago in Controls • updated 2 years ago 4

Translated from German post in Steam Forums:

Activate under "Options"> "Controls" "Old Datapad Controls", then I can no longer use the bed and thus no longer save the game. I switch "Alt Datapad Controls" again, then everything works as usual again.

If I go with "Alt Datapad Controls" switched on with a click on "Main Menu" out of the game, it always happens that the resolution (Display Resolution) is adjusted to 640 x 480.

OS: Windows 7 64bit Ultimate

Can someone confirm the two bugs someone?


HOTAS controller interfering with keyboard inputs

Steve Pinkston 2 years ago in Controls • updated by Tyler Owen (Lead Developer) 2 years ago 9

Starting a new game in sandbox mode, I am finding that I cannot navigate the tablet using either the default 'arrow key' controls nor the alternative 'wasd' controls.  I can activate whatever button happens to be highlighted at the time, but cannot change the 'active button' in any way except for once by accident.  I had an XBox 360 controller plugged in that seemed partially active, and have had troubles in the past with some games not liking the controller, but after unplugging it the problem persists.  


Keyboard controls for inventory management needs improvment.

Twilight Sparkle 2 years ago in Controls • updated by Tyler Owen (Lead Developer) 3 months ago 6

Currently, to add/remove items to/from a container you have to...

Click on crate.

press down (or right)


press down (or right)



repeat until done.

This gets pretty old fast and is even more annoying if you are only trying to pull certain items out because of the automatic reset to the top left hand square.

If you have the cursor remember and stay at its current position, the above problems would be greatly reduced.


Click on crate

press down (or right)







The result would be half as many clicks for the player to move the inventory.

Under review

locked when interracting with panels

mrjixer 2 months ago in Controls • updated by Tyler Owen (Lead Developer) 2 months ago 3

mouse movements or clicking ,won't work after  leftclicking panels such as hab doors, electricity panels. does this randomly.

need to restart the game.


PRT interaction issues

Mr. Fusion 3 months ago in Controls • updated 3 months ago 2

Instead of posting these one by one I'll put them in a single post to make it less spammy. :)

The PRT storage behaves as the hab storage used to in respect to pressing the "i" key while the storage is open for transferring items; instead of switching the datapad to inventory view, pressing "i" causes the datapad to go to the home screen and get lowered. The other hotkeys work as expected, switching the datapad to the corresponding screen without lowering it.

The "Inspect PRT" hotspot becomes unresponsive after having received a HUD text message, such as the one about an oxygen canister breaking after use, until the datapad is opened then closed by any hotkey. There was a similar issue a long time ago with these kind of messages which caused all left clickable items to become unresponsive until the datapad was opened then closed. I'm guessing it's the same thing only the fix wasn't applied to the PRT.

The "Inspect PRT" hotspot access range becomes extended to 10-15 meters in most cases after exiting the PRT, and rarely also when exiting a hab the PRT is parked next to. Sometimes hitting Esc to bring up the pause menu, or opening and closing the datapad clears this, and actually using the "Inspect PRT" hotspot from any distance where it's accessible to open the datapad then closing it without doing anything always clears it.