0
Could not replicate
Stoutman 4 months ago in Graphics/Visual Performance • updated by Tyler Owen (Lead Developer) 3 months ago 3

I started a new game today and after getting all 4 systems working, went inside. Water was producing but always at negative amounts? -.7, then later it went up to -.4 but I was never able to get any O2 producing. I was thinking it was due to negative water. Bottles were being produced. I found this post and restarted the game a couple times. Then water was at 0 and finally started going up, as well as oxygen started being produced. I'm guessing the water being at negative caused no O2 from being generated. On the game restart where the water was not negative anymore, all 30 bottles were gone and it started making them again. 

0
Under review
Alex Lyman 4 months ago in Graphics/Visual Performance • updated by Tyler Owen (Lead Developer) 2 months ago 8

I just exited Hab Gamma, and I saw the terrain above me, flying away.

0
Planned
Cris Streetzel 4 months ago in Graphics/Visual Performance • updated 4 months ago 2

The terrain shows intermittent white pixel flashes ('sparkles') as I move. They seem to follow the EW/NS grid, so I assume it is happening on terrain seems. Sparkles are always pure white even at night.

0
Not a bug
StipMister 4 months ago in Graphics/Visual Performance • updated by Tyler Owen (Lead Developer) 4 months ago 4

When spawning in the habitat and when waking up after going to sleep, the camera is facing the ground. The player has to move the mouse in order to raise the head back up.


I don’t know if this is made on purpose but it would be more practical if the player spawned/woke up facing the opposite wall of the habitat so that he just has to move forward.


Keep up the good work !


0
Fixed
Jarl Arntzen 6 months ago in Graphics/Visual Performance • updated by Tyler Owen (Lead Developer) 6 months ago 18

Here's the Problem Report for Lacuna Passage.txt

As I was walking (W) I accidentally pressed X. Immediate crash ensued.

0
Fixed
Curithwin 7 months ago in Graphics/Visual Performance • updated by Tyler Owen (Lead Developer) 6 months ago 5

I have noticed sometimes (not all the time) the Warning Low can stay on even if Energy is topped up to 100% and it will not go. Also just looked and collected a portable solar panel and the round interaction circle was still on the screen.

0
Planned
Tyler Owen (Lead Developer) 7 months ago in Graphics/Visual Performance • updated 7 months ago 1

A bug in the photo taking mechanic is causing sun flares to appear in photos when the sun is actually behind you.

0
Answered
Tyler Owen (Lead Developer) 7 months ago in Graphics/Visual Performance • updated 7 months ago 1

In build v0.5 not all cliff rocks have been manually placed and there may be procedural rock placement errors as well. Some areas may seem unusually barren or appear too "smooth". Improvements will be made to all rock placements during the Beta phase.