0
Not a bug
StipMister 4 months ago in Graphics/Visual Performance • updated by Tyler Owen (Lead Developer) 4 months ago 4

When spawning in the habitat and when waking up after going to sleep, the camera is facing the ground. The player has to move the mouse in order to raise the head back up.


I don’t know if this is made on purpose but it would be more practical if the player spawned/woke up facing the opposite wall of the habitat so that he just has to move forward.


Keep up the good work !


0
Fixed
StipMister 4 months ago in Gameplay • updated by Tyler Owen (Lead Developer) 4 months ago 2

When setting up a new objective on the habitat while in still in the habitat, the objective is always measured at about 2000m.


However, when leaving the habitat, the objective distance changes to its normal value (372m or 1065m etc…). In conclusion, when setting objectives in the habitat, the distances seem to be wrong until the habitat is left.

0
Fixed
Bastion 4 months ago in Gameplay • updated 4 months ago 10

I am consistently getting a bug upon attempting to exit the habitat for the first time - I have so far attempted this in five new games, and it has happened each time. Each attempt has been made after activating all the exterior modules and entering the habitat, and in two attempts I consumed food and water before attempting to leave while in the other three I did not. When trying to leave, I click on the outer door of the airlock, refill my suit's power and oxygen completely, and click confirm. The screen fades to black and says "Loading" for a few seconds, but then the text disappears and I am left with only the black screen. There is no unusual CPU or RAM usage visible in the Task Manager, and the game can be minimized with Alt+Tab without issue. Audio continues to play normally, but no sound cues suggest anything is happening when I press the WASD keys. I cannot bring up the in-game menu. On the fourth attempt, I left the game sitting on this screen for five minutes, just in case, but nothing changed. The only way I have found to exit the game once on the black screen is by minimizing it and closing it from the Taskbar or Task Manager.


I've attached my output log: output_log.txt

0
Under review
StipMister 4 months ago in Gameplay • updated by Tyler Owen (Lead Developer) 4 months ago 1

The graphics are truly amazing but the only thing that is missing is a real tutorial. Not all players would find the game intuitive and therefore, they should be helped from the start to learn how to repair stuff such as Oxygen stations etc...

 

If there are already tutorials on how to do that, then I think that they should be more visible and straight forward.

 

Apart from that, the game looks amazing and the gameplay is really nice.

0
Under review
Stoutman 4 months ago in Gameplay • updated by Tyler Owen (Lead Developer) 4 months ago 12

I've run out of oxygen twice now while trying to get the systems online. I restore the power and things are on inside, then they are off for no reason, with no way to repair? Not sure what needs to be done. Need to add directions or clues of some type. I don't think you want this streamed with how it is right now.

0
Fixed
janosikm 4 months ago in Gameplay • updated by Tyler Owen (Lead Developer) 4 months ago 2

After update v0.54, I'm unable to move items from my inventory into storage (both in habitat or containers) and I'm getting "Not enough space in destination". 

0
Planned
Twilight Sparkle 4 months ago in Gameplay • updated by Tyler Owen (Lead Developer) 4 months ago 4

I was confused for a long time wondering when I was going to find blueprints so I could build stuff.... before I learned I could disassemble items to learn how to make new ones.


Instead of a generic "You need a blueprints in order to build stuff" message.  Maybe change it to....

"You need a blueprint to create an item.  Find a blueprint or create one by disassmbling an object" or something to that effect.

0
Not a bug
Twilight Sparkle 5 months ago in Gameplay • updated by Tyler Owen (Lead Developer) 4 months ago 4

Found a small hut with a door.  (Size of a small tent)  Had a tower and machinery attached to it with 3 oxygen bottles attached.  Thought it was an emergency shelter (someplace you can stop to eat, drink, sleep) but the door had no interaction.  The only items that could be interacted with were the supply crates nearby and the oxygen bottles (which you could loot).


If it isn't supposed to be entered, there needs to be a visual reason not to.

0
Not a bug
Twilight Sparkle 5 months ago • updated by Tyler Owen (Lead Developer) 4 months ago 8

When changing password or logging in, the site is throwing encrypted warnings for me in Firefox.  Saying that the password is being sent in the clear.  The password page should be encrypted in order to protect passwords, etc, prevent future spam.

0
Fixed
Kevin Kaiser 5 months ago in Gameplay • updated by Tyler Owen (Lead Developer) 4 months ago 3

I had found a downed satellite and grabbed the supplies. I put all the Consumables in the Hab, but then i went to pull out the water it wouldn't go to my inventory. I reloaded the game, and now my 40+ things of water are neither in my Hab or in my Inventory.