0
Fixed
Jarl Arntzen 6 months ago in Gameplay • updated by Tyler Owen (Lead Developer) 6 months ago 14

This has happened twice so far. Had to force quit it both times. I did not do anything special, just tried to enter or exit the habitat with my flashlight switched on.

0
Fixed
Curithwin 7 months ago in Graphics/Visual Performance • updated by Tyler Owen (Lead Developer) 6 months ago 5

I have noticed sometimes (not all the time) the Warning Low can stay on even if Energy is topped up to 100% and it will not go. Also just looked and collected a portable solar panel and the round interaction circle was still on the screen.

0
Fixed
jongrob 7 months ago in Gameplay • updated by Tyler Owen (Lead Developer) 5 months ago 7
  • Checking habitat status: I was confused when I opened up the habitat status screen and wasn't able to navigate using the arrow keys over to the exit button. I had to press E to bring up my pad again as the usual menu so I could navigate to the exit button.
  • Could there be some kind of indicator when our vitals drop to a dangerous point? I died on my first game and didn't know what killed me because I hadn't checked my vitals.
  • Inside the habitat, you can check the status computer on the other side of the wall if you stand close to it. I think it's to the left when you enter.
  • I ran my battery down to a critical point, then went to sleep and it charged up to 100% but the warning indicator stayed above the battery gauge.
  • After every wake-up I would leave the habitat and get a message that says something to the effect of "the exterior battery was not sufficient to charge suit" even though the suit is at 100%.
  • My exhaustion vital resets to "well rested" whenever I enter the habitat.
0
Completed
yuhoo_chin 7 months ago in Controls • updated by Tyler Owen (Lead Developer) 6 months ago 6

It will be a lot easier if we can navigate the menus using WSAD if not having some mouse control. My hands are on the mouse and WASD all the time and having to move between either of them to the arrow keys is not game breaking but extremely annoying.


Also having the esc key to exit the datapad is useful too and will make gameplay more efficient.


Thanks!

0
Not a bug
Thrantor 7 months ago in Saving/Loading • updated by Tyler Owen (Lead Developer) 7 months ago 1

While trying to turn down the options and maybe get my game playable... I noticed that even if you turned these two settings off... they turned right back on after the game was restarted.

0
Planned
Tyler Owen (Lead Developer) 7 months ago in Graphics/Visual Performance • updated 7 months ago 1

A bug in the photo taking mechanic is causing sun flares to appear in photos when the sun is actually behind you.

0
Completed
graveyardspin 7 months ago in Gameplay • updated by Tyler Owen (Lead Developer) 6 months ago 5

If you're inside the hab and remove your suit you can still turn on your headlamp.

0
Fixed
graveyardspin 7 months ago in Gameplay • updated by Tyler Owen (Lead Developer) 6 months ago 3

If you hold down the run key while crouched you hear the heavy breathing and see the increased oxygen usage from running despite remaining crouched and moving at the same speed.

0
Could not replicate
Sven_Q45 7 months ago in Controls • updated by Tyler Owen (Lead Developer) 5 months ago 5

Sometimes after I jump or change directions the run function switches off. Or when I go over a barrier.

0
Answered
Tyler Owen (Lead Developer) 7 months ago in Graphics/Visual Performance • updated 7 months ago 1

In build v0.5 not all cliff rocks have been manually placed and there may be procedural rock placement errors as well. Some areas may seem unusually barren or appear too "smooth". Improvements will be made to all rock placements during the Beta phase.