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Under review
Mr. Fusion 3 weeks ago in Graphics/Visual Performance • updated by Tyler Owen (Lead Developer) 2 weeks ago 1

Certain storm effects, specifically the "near" fog, the grainyness and the flying particles are either not present at all during the night, or not visible enough in the light of the suit lamp to be noticeable at all. Essentially it feels as though there was no storm at all, except for the storm sounds and the red hue of the "far" fog on the night sky.

Under review

The dust storm particle effects technically are not lit. They just change color with the time-of-day to simulate an ambient light color, so turning on your headlamps doesn't impact their color currently. I can certainly work on tweaking this, but as with all the dust storm effects, sometimes changing one little thing blows up the whole rendering stack and causes problems. Low priority, but I would like to improve on it.