Initialize engine version: 5.3.5f1 (960ebf59018a) GfxDevice: creating device client; threaded=1 Renderer: NVIDIA GeForce GT 750M OpenGL Engine Vendor: NVIDIA Corporation Version: 4.1 NVIDIA-10.14.20 355.10.05.15f03 GLES: 0 GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_st orage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier OPENGL LOG: Creating OpenGL 4.1 graphics device Begin MonoManager ReloadAssembly Platform assembly: /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/UnityEngine.dll (this message is harmless) Loading /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/UnityEngine.dll into Unity Child Domain Platform assembly: /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless) Loading /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll (this message is harmless) Loading /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll into Unity Child Domain Platform assembly: /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless) Loading /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/Assembly-UnityScript.dll (this message is harmless) Loading /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/Assembly-UnityScript.dll into Unity Child Domain Platform assembly: /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll (this message is harmless) Loading /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll into Unity Child Domain Platform assembly: /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll (this message is harmless) Loading /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll into Unity Child Domain Platform assembly: /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/ConditionalExpression.dll (this message is harmless) Loading /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/ConditionalExpression.dll into Unity Child Domain Platform assembly: /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/ES2PlayMaker.dll (this message is harmless) Loading /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/ES2PlayMaker.dll into Unity Child Domain Platform assembly: /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/ES2.dll (this message is harmless) Loading /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/ES2.dll into Unity Child Domain Platform assembly: /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/MoodkieSecurity.dll (this message is harmless) Loading /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/MoodkieSecurity.dll into Unity Child Domain Platform assembly: /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/PlayMaker.dll (this message is harmless) Loading /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/PlayMaker.dll into Unity Child Domain Platform assembly: /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/ProBuilderCore.dll (this message is harmless) Loading /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/ProBuilderCore.dll into Unity Child Domain Platform assembly: /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/ProBuilderMeshOps.dll (this message is harmless) Loading /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/ProBuilderMeshOps.dll into Unity Child Domain Platform assembly: /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/ProCore.dll (this message is harmless) Loading /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/ProCore.dll into Unity Child Domain Platform assembly: /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/SixBySeven.dll (this message is harmless) Loading /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/SixBySeven.dll into Unity Child Domain - Completed reload, in 0.057 seconds Platform assembly: /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/System.Core.dll (this message is harmless) Platform assembly: /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/System.dll (this message is harmless) Platform assembly: /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/UnityScript.Lang.dll (this message is harmless) Platform assembly: /Applications/LacunaPassage.app/Contents/Resources/Data/Managed/Boo.Lang.dll (this message is harmless) UnloadTime: 1.008155 ms Locked Cursor (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) DontDestroyPlayer Awake (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Chapter 1a - COMPLETED (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Chapter 1d - COMPLETED (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Chapter 1b - COMPLETED (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Chapter 1g - COMPLETED (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Chapter 1c - COMPLETED (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Turned off Lighting Effects (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Turned off SSAA and SSAO (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unlocked Cursor (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Locked Cursor (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Waiting For Tile Load (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Loading Tile8 (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Loading Tile9 (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Loading Tile12 (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Loading Tile13 (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) CandorChasmaTile8 Load Complete (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 12 Unused Serialized files (Serialized files now loaded: 0) CandorChasmaTile9 Load Complete (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) CandorChasmaTile12 Load Complete (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) CandorChasmaTile13 Load Complete (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unclamp Position (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 119499. Total: 25.231581 ms (FindLiveObjects: 4.853751 ms CreateObjectMapping: 0.562217 ms MarkObjects: 19.674622 ms DeleteObjects: 0.140549 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) START Escape Pod Intro (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) All Tiles Placed after LOAD (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Load successful (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 119528. Total: 27.257935 ms (FindLiveObjects: 6.268352 ms CreateObjectMapping: 0.676117 ms MarkObjects: 20.228964 ms DeleteObjects: 0.083995 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 119530. Total: 28.313107 ms (FindLiveObjects: 5.392656 ms CreateObjectMapping: 0.594902 ms MarkObjects: 22.247166 ms DeleteObjects: 0.077907 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 119530. Total: 27.632532 ms (FindLiveObjects: 5.730788 ms CreateObjectMapping: 0.610010 ms MarkObjects: 21.197430 ms DeleteObjects: 0.093801 ms) Trigger Tutorial On (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Turn Tutorial On (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unclamp Position (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Turn Tutorial On (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 119513. Total: 27.099091 ms (FindLiveObjects: 5.835427 ms CreateObjectMapping: 0.674015 ms MarkObjects: 20.497967 ms DeleteObjects: 0.091138 ms) Turn Tutorial On (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Turn Tutorial On (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Trigger Tutorial Off (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Turn Tutorial Off (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Hit Nothing (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013/01 =GetAllFolderScreenTotals() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Loading Photo screen_001_000_08-07_noLAT_noLON.png from directory 01 (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) OutOfMemoryException: Out of memory at (wrapper managed-to-native) UnityEngine.Texture2D:GetPixels (int,int,int,int,int) at UnityEngine.Texture2D.GetPixels (Int32 x, Int32 y, Int32 blockWidth, Int32 blockHeight) [0x00000] in :0 at PhotoManager+c__Iterator18.MoveNext () [0x00000] in :0 UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) c__Iterator1C:MoveNext() (Filename: Line: -1) Switching Datapad to Photos (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013/01 =GetAllFolderScreenTotals() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Loading Photo screen_001_000_08-07_noLAT_noLON.png from directory 01 (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) OutOfMemoryException: Out of memory at (wrapper managed-to-native) UnityEngine.Texture2D:GetPixels (int,int,int,int,int) at UnityEngine.Texture2D.GetPixels (Int32 x, Int32 y, Int32 blockWidth, Int32 blockHeight) [0x00000] in :0 at PhotoManager+c__Iterator18.MoveNext () [0x00000] in :0 UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) PhotoManager:OpenToSpecificFile(String, String[]) TriggerFolderFileFromList:OnSubmit() TriggerFolderFileFromList:m__0() UnityEngine.Events.InvokableCall:Invoke(Object[]) UnityEngine.Events.InvokableCallList:Invoke(Object[]) UnityEngine.Events.UnityEventBase:Invoke(Object[]) UnityEngine.Events.UnityEvent:Invoke() UnityEngine.UI.Button:Press() UnityEngine.UI.Button:OnSubmit(BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(ISubmitHandler, BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.KeyboardInputModule:SendSubmitEventToSelectedObject() UnityEngine.EventSystems.KeyboardInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013/01 =GetAllFolderScreenTotals() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013/Favorites =GetAllFolderScreenTotals() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013/Favorites/screen_001_000_08-07_noLAT_noLON_fav.png (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013/01 =GetAllFolderScreenTotals() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013/Favorites =GetAllFolderScreenTotals() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013/01 =GetAllFolderScreenTotals() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Hit Nothing (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013/01 =GetAllFolderScreenTotals() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013/01 =GetAllFolderScreenTotals() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Hit Nothing (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013/01 =GetAllFolderScreenTotals() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013/01 =GetAllFolderScreenTotals() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Hit Nothing (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013/01 =GetAllFolderScreenTotals() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013/01 =GetAllFolderScreenTotals() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Hit Nothing (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013/01 =GetAllFolderScreenTotals() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013/01 =GetAllFolderScreenTotals() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Hit Nothing (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013/01 =GetAllFolderScreenTotals() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013/01 =GetAllFolderScreenTotals() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Hit Nothing (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013/01 =GetAllFolderScreenTotals() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013/01 =GetAllFolderScreenTotals() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Loading Photo screen_001_000_08-07_noLAT_noLON.png from directory 01 (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) OutOfMemoryException: Out of memory at (wrapper managed-to-native) UnityEngine.Texture2D:GetPixels (int,int,int,int,int) at UnityEngine.Texture2D.GetPixels (Int32 x, Int32 y, Int32 blockWidth, Int32 blockHeight) [0x00000] in :0 at PhotoManager+c__Iterator18.MoveNext () [0x00000] in :0 UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) PhotoManager:OpenToSpecificFile(String, String[]) TriggerFolderFileFromList:OnSubmit() TriggerFolderFileFromList:m__0() UnityEngine.Events.InvokableCall:Invoke(Object[]) UnityEngine.Events.InvokableCallList:Invoke(Object[]) UnityEngine.Events.UnityEventBase:Invoke(Object[]) UnityEngine.Events.UnityEvent:Invoke() UnityEngine.UI.Button:Press() UnityEngine.UI.Button:OnSubmit(BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(ISubmitHandler, BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.KeyboardInputModule:SendSubmitEventToSelectedObject() UnityEngine.EventSystems.KeyboardInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013/01 =GetAllFolderScreenTotals() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Switching Datapad to Navigation (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Switching Datapad to Home (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Switching Datapad to Photos (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013/01 =GetAllFolderScreenTotals() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013/01 =GetAllFolderScreenTotals() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) /Users/jarla/Library/Application Support/unity.Random Seed Games.Lacuna Passage/save_013 =GetSubDirectories() PhotoManager (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Loading Photo screen_004_000_08-46_noLAT_noLON.png from directory 01 (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) OutOfMemoryException: Out of memory at (wrapper managed-to-native) UnityEngine.Texture2D:GetPixels (int,int,int,int,int) at UnityEngine.Texture2D.GetPixels (Int32 x, Int32 y, Int32 blockWidth, Int32 blockHeight) [0x00000] in :0 at PhotoManager+c__Iterator18.MoveNext () [0x00000] in :0 UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) PhotoManager:OpenToSpecificFile(String, String[]) TriggerFolderFileFromList:OnSubmit() TriggerFolderFileFromList:m__0() UnityEngine.Events.InvokableCall:Invoke(Object[]) UnityEngine.Events.InvokableCallList:Invoke(Object[]) UnityEngine.Events.UnityEventBase:Invoke(Object[]) UnityEngine.Events.UnityEvent:Invoke() UnityEngine.UI.Button:Press() UnityEngine.UI.Button:OnSubmit(BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(ISubmitHandler, BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.KeyboardInputModule:SendSubmitEventToSelectedObject() UnityEngine.EventSystems.KeyboardInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1)