0
Fixed
Sprint breathing sound missing when continuing from a pop tent save
When continuing from a save made by resting in a remote outpost / pop tent, the breathing sound when sprinting will be missing until entering then exiting a habitat for the first time in that game session.
There was a similar issue a while back when starting a new game, something about certain sounds being initialized only when going through the airlock cycle to exit a hab; this probably has the same cause.
Customer support service by UserEcho
Yep. Similar cause. Thanks. Fixed for next patch update.