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Declined
wrongwayjerry 2 months ago in Gameplay • updated 4 weeks ago 5

The clock advances while using the datapad at the same rate as walking during an EVA. I don't mind the compressed time during the EVA but when I am using the datapad I am doing so as a human interacting with the device and I would expect time to advance at normal speed since i can only interact with the datapad at normal speed. 

GOOD, I'M SATISFIED

Makes sense - thanks for looking into it.

Satisfaction mark by wrongwayjerry 2 months ago
Under review

That's an interesting suggestion that I hadn't considered. From a design standpoint I'm reluctant to implement a variable rate of time, since that could introduce all kinds of interesting bugs, but I can see how from a gameplay perception standpoint it might be reasonable. I'll certainly look into it. Thanks for the suggestion.

Declined

For right now, I'm going to decline this suggestion simply because there is not a clear way to communicate the variable time to the player. Especially since you can walk and use the datapad at the same time.

If I did that I would have to prevent you from being able to walk while navigating the datapad, otherwise you could cheat and traverse the entire map without time passing.

You could pause time only when not moving.