Line of code.... if contain discovered = now and container.items = 0 then just give us a little food in there lol

+1

Haha, it might sound only that easy... but changes can have a cascading effect on other systems if I don't take the time to do it right.

+1

Oh, yes... The feeling when you change something and something else, seemingly totally unrelated, breaks for no apparent reason, until you finally figure out how those two things get connected via some interaction chain you never really indended... Highly painful. :)

+1

Glad you got the sarcasm in that. :) As a dev (not of games) I thought it would get a little laugh for the day to you. :) Great game