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    Not sure if this is a bug or intentional - sleep timer can be set to 0 when increasing the amount of time but not when decreasing
I often use sleep set to 0 to save my game without burning resources such as food and water. When i scroll the time down from 6 hours to 0 it goes from .5 hours to 24. Then when i increase the time 24 will switch to 0. I would like the ability to go to 0 when decreasing also.
Customer support service by UserEcho
 Bugs/Crashes
		
		
	
Bugs/Crashes 
                
Sleeping for 0 hours is not intended, but I can see why players might want it for saving so I will make it accessible when decreasing the timer. Should be in the next update.