0
Not a bug
Scanner HUD icons produce "visor flare"
When the scanner is active, the location icons produce "visor flare" effects similar to sunlight or other external light sources do. It's the most noticeable at night while a white location icon is currently in the field of view and the field of view is being moved around.
It isn't necessarily a bug, more like an implementation issue: since these icons are projected onto the inside of the helmet visor, they shouldn't create these flare effects as those are the results of external light being scattered on scratches/dust/etc present on the outer surface of the visor.
Customer support service by UserEcho
Yeah, unfortunately this is just a byproduct of the camera image effect. I can't currently exclude the highlight shapes from the effect with how things are rendered.