"Intro" task marker white circles may be visible right from the start of a new game

Mr. Fusion 3 years ago updated by Tyler Owen (Lead Developer) 3 years ago 1

Some of the white circles which mark various things during the "intro" part of a new game may be visible right from the start, even from inside the still closed escape pod. Out of 4 new game attempts in a row with the Big Storm scenario (between which I've completely exited the game then restarted it) they were visible in 3, marking the Heater, Reoxygenator and Water Reclaimer units before the "intro" has progressed to the point where they should actually appear.

When it this state, the intro will not progress from the "check the status of the systems at the airlock consoles" stage when interacting with the status consoles; the white circles marking the two consoles will disappear but the message will stay on the screen until either of the 3 marked systems (but not Electrical) are turned on, and only then progress to the "turn on the <list of remaining systems>" messages.

This may have something to do with Electrical currently being effectively in "on" state even when turned off: it reports operational state and charges the reserve battery while being turned off (posted as separate report).


Should be fixed as a side effect of the electrical module "always on" bug being fixed. In hotfix soon.