+2
Completed

Audio Volume Controls

Lensmanoz 7 months ago in Audio/Music • updated by Tyler Owen (Lead Developer) 5 months ago 3

Is it possible to split the audio volume controls into categories to allow adjustment of each type. eg. Music, Environment, Player.


When I record videos for YouTube I tend to "massage" the volume controls of games to allow the best blend of sound.

0
Fixed

Sprint breathing sound missing when continuing from a pop tent save

Mr. Fusion 1 month ago in Audio/Music • updated by Tyler Owen (Lead Developer) 1 month ago 1

When continuing from a save made by resting in a remote outpost / pop tent, the breathing sound when sprinting will be missing until entering then exiting a habitat for the first time in that game session.


There was a similar issue a while back when starting a new game, something about certain sounds being initialized only when going through the airlock cycle to exit a hab; this probably has the same cause.

0
Fixed

Breathing sound while running missing right after starting a new game

Mr. Fusion 4 months ago in Audio/Music • updated by Tyler Owen (Lead Developer) 4 months ago 1

After starting a new game, the heavy breathing sound which can normally be heard while running is missing until you haven entered and exited a habitat for the first time in that game.