+2
Planned
jonah237 4 days ago in Controls • updated by StipMister 3 days ago 2

Mouse/Camera moves very slow when playing on my system. An option to adjsut would be fantastic

+1
Started
Tyler Owen (Lead Developer) 4 days ago in Controls • updated 13 hours ago 2

Translated from German post in Steam Forums:


Activate under "Options"> "Controls" "Old Datapad Controls", then I can no longer use the bed and thus no longer save the game. I switch "Alt Datapad Controls" again, then everything works as usual again.


If I go with "Alt Datapad Controls" switched on with a click on "Main Menu" out of the game, it always happens that the resolution (Display Resolution) is adjusted to 640 x 480.


OS: Windows 7 64bit Ultimate


Can someone confirm the two bugs someone?


+1
Planned
Steve Pinkston 6 days ago in Controls • updated by Tyler Owen (Lead Developer) 5 days ago 8

Starting a new game in sandbox mode, I am finding that I cannot navigate the tablet using either the default 'arrow key' controls nor the alternative 'wasd' controls.  I can activate whatever button happens to be highlighted at the time, but cannot change the 'active button' in any way except for once by accident.  I had an XBox 360 controller plugged in that seemed partially active, and have had troubles in the past with some games not liking the controller, but after unplugging it the problem persists.  

+1
Under review
Twilight Sparkle 2 weeks ago in Controls • updated by Tyler Owen (Lead Developer) 5 days ago 3

There needs to be an option for mouse control for operating the tablet on PC.


The current control flow is as follows:

*Need to look something up on pad*

Press e

Takes hand off of mouse

right cursor, down cursor, etc

puts hand back on mouse

press e to close.


So, with the current control scheme I'm having to take my hand off of the mouse anyway to be able to operate the tablet.  So making a floating mouse cursor (finger/glove?) to easily and intuitively click on items on the tablet would make it allot less aggravating.  Please at least consider making it a game option.

+1
Planned
Twilight Sparkle 2 weeks ago in Controls • updated by Tyler Owen (Lead Developer) 3 days ago 5

Currently, to add/remove items to/from a container you have to...

Click on crate.

press down (or right)

enter

press down (or right)

enter

...

repeat until done.


This gets pretty old fast and is even more annoying if you are only trying to pull certain items out because of the automatic reset to the top left hand square.


If you have the cursor remember and stay at its current position, the above problems would be greatly reduced.

Ex:

Click on crate

press down (or right)

enter

enter

enter

enter

....

repeat.


The result would be half as many clicks for the player to move the inventory.


0
Answered
UnderwaterFrank 2 weeks ago in Controls • updated 2 weeks ago 3

I cant get out of my suit to sleep or drink and eat something. And how could i use the pickaxe?

Maybe someone can help me?

0
Completed
Sven_Q45 2 months ago in Controls • updated 4 weeks ago 2

Can we add the arrow keys for walking as an alternative option?

0
Completed
wrongwayjerry 2 months ago in Controls • updated by Tyler Owen (Lead Developer) 2 weeks ago 2

I like that I can use WASD. How about allowing the [SPACEBAR] to be used as a confirmation like the [ENTER] key.

0
Completed
yuhoo_chin 2 months ago in Controls • updated by Tyler Owen (Lead Developer) 2 months ago 6

It will be a lot easier if we can navigate the menus using WSAD if not having some mouse control. My hands are on the mouse and WASD all the time and having to move between either of them to the arrow keys is not game breaking but extremely annoying.


Also having the esc key to exit the datapad is useful too and will make gameplay more efficient.


Thanks!

0
Could not replicate
Sven_Q45 3 months ago in Controls • updated by Tyler Owen (Lead Developer) 2 weeks ago 5

Sometimes after I jump or change directions the run function switches off. Or when I go over a barrier.