When moving stacks of several items between inventory and container, an "All" button would be nice next to the count selector arrows to set the count to the maximum number in the stack instead of having to hit Enter several times when you want to move the entire stack.
The Help and Menu buttons on the left side of the Datapad screen feel really out of place since they invoke functions that are not part of the game world and can be accessed in other ways if needed. Something more useful could be put onto them instead; my candidates would be Navigation and either Vitals or Inventory, so that you can get to those screens fast no matter where you are in the datapad's screen hierarchy.
Mouse sensitivity seems to change depending on my frame rate. It's particularly dramatic when you look at the difference between inside the hab and outside at high resolutions on a low end PC. While the frame rate is acceptable outside (8-9 fps), it takes quite a bit of effort to turn around with the mouse. Inside the hab remains normal with about 15-20 fps.
I cant get out of my suit to sleep or drink and eat something. And how could i use the pickaxe?
Maybe someone can help me?
I like that I can use WASD. How about allowing the [SPACEBAR] to be used as a confirmation like the [ENTER] key.
It will be a lot easier if we can navigate the menus using WSAD if not having some mouse control. My hands are on the mouse and WASD all the time and having to move between either of them to the arrow keys is not game breaking but extremely annoying.
Also having the esc key to exit the datapad is useful too and will make gameplay more efficient.
Occasionally the zoom that automatically applies while looking at the datapad will either not occur or it will get stuck at full zoom even when not looking at the datapad.
This may be connected to sporadic movement inputs while transitioning between zoom states.
Customer support service by UserEcho