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Broken components can be salvaged for reclaimed crafting materials.

Navigational systems require a connection to a nearby active Waypoint Station. Dust storm intensity affects the distance at which you can receive the navigation connection as well.

The range at which you can detect important objects with your suit's scanner is increased if there is an active Waypoint Station nearby.

Water can be consumed while in your suit during an EVA, but food items must be consumed inside a habitat or emergency pop tent.

Installing electrical components like fuses or wires while the power is still turned on to an exterior life support module can cause the installed component to suffer a critical failure and immediately break. 

So it turns out that I used to have an indication of "NO POWER", but it was getting overwritten with the new way that tooltips are handled with the remappable controls. So I found the issue and got it resolved. Thanks.

This should be fixed in the next update. Thanks for the detailed report.

I think I may have gotten this fixed, but I don't want to spend much time on it since I'll be redoing that hab status screen in the future anyway.

I have no additional plans to add a smaller EVA equipment transport, but with the addition of driveable rovers you can now transport quite a lot of extra equipment in the storage bay of the rover.