Your comments

Thanks. This was a code typo. Fixed for the next update.

I'm keeping the functionality of pressing "E" (the default equip datapad key) where it only puts the pickaxe away. However, I've fixed this issue with the hotkeys where it will now put away the pickaxe and immediately open the appropriate app. I think this provides the ability to quickly get to the app you want and also the ability to just put the pickaxe away without opening the datapad at all. Will be in the next update.

This was an issue related to dust storm impact of component slot degradation. There will be a fix in the next update which should make this save file playable again.

Hi there. Could you elaborate a bit more? Do you mean that the doors are hard to get to open by clicking? Or that the open doorways are difficult to walk through? Any extra information would be valuable. Thanks.

Thanks for the report. I'll try to get to this soon. In the middle of building a new development PC so it might be a few days before I get everything ready for testing and bug fixes.

Just when you think you've squashed something and it comes right back! Thanks. I'll check on it.

Yeah, currently all samples are categorized as "Materials", but I was just thinking about having another category for them also. It's probably a good idea, and honestly there are other types of items that may need to be recategorized too. I'll have to consider what would make the most sense.

This should be a game-wide fix once the update goes live for 0.64.1. If you run into something similar after the update then it would be a new and separate bug.