Your comments

It is by design. I didn't want the process of collecting a sample to require any inventory space. Technically atmospheric samples have weight, but they are the same weight as the empty canister so taking the sample doesn't require additional inventory space. I might revisit this in the future, but since there is (currently) no survival benefit to research I didn't want there to be a survival cost either.

This is a good idea. I'll see what I can do.

Yeah, the range of possible storm lengths is fairly large. Looks you got one of the shortest possible ones. I may lengthen them a bit again now that they are only active during the day.

In the next update you will be able to "run" indoors. Interior walk speed is about 60% of exterior walk speed, and interior "run" speed will be identical to exterior walk speed. I think this is a good compromise.

This should be fixed for the next update. Thanks for reporting.

This should be fixed for the next update.

This should be fixed for the next update.

So it seems that this save file does confirm that one of the two PRTs is being "undiscovered" somehow. But unfortunately, I think that happens at the time of saving. I don't think this save file will help me pinpoint the issue, because I need to now compare the game state prior to saving and after saving. What I will probably need is a save file that has both PRTs discovered that then "undiscovers" one of them after saving again. This will require some planning on our parts. I've already tried it myself, but I've not had any luck getting them to become "undiscovered". If you think of it next time you are playing and you find two PRTs, ensure that they are both discovered and then backup your save file before saving again. Does that make sense? It's possible that the update I'm putting out today has inadvertently fixed the issue already which is why I haven't experienced it yet, but just keep an eye out for it.

Perfect. Thank you. I will take a look at this today.