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Okay, so I know it's been awhile since you submitted this, but I've got a possible explanation.


The tool requirements will check your personal inventory and also the tools that are currently stored in the hab you are in. This is intended to prevent you from needing to always carry the required tools around with you. It would make sense that if those tools are in the hab with you then you can use them to craft with. The other Engineering Tool is the Wiring Kit. Is it possible that you had one in your hab storage?

You were right about the randomization for that hab. Some test values got left in. Will be fixed in update coming soon.

For right now, I'm going to decline this suggestion simply because there is not a clear way to communicate the variable time to the player. Especially since you can walk and use the datapad at the same time.

Haha, sometimes it's nice to get these kinds of bug reports while I'm working on other more complicated stuff. I can take a break from the hard stuff and fix something concrete quickly so it feels like I've actually accomplished something :)

Thanks. I should be able to get this fix in with the dust storm update before the end of the week.

Yeah, unfortunately this is just a byproduct of the camera image effect. I can't currently exclude the highlight shapes from the effect with how things are rendered.

As far as I have tested, I believe I've rectified the issues you've listed here. I believe what was happening was this: When sleeping it would not actually add to the time-of-day until after doing all the module outputs/battery charging. So some of those outputs were dependant on the time-of-day that you started sleeping and that would not update if slept over a long period. In the case of the reserve battery, it would not charge if you started sleeping when it was dark out, even if you slept until the sun came out, because the sun was not out when you started sleeping. Now, for each "tick" of module outputs it is recalculating the sunlight available, etc, and it should charge appropriately.


And you were correct that RTG generation at night was not working properly. This should be fixed also.