Your comments

Hmm, well if the slots were indeed repaired and the components had not failed then it would be a bug if you couldn't remove them. If you could let me know which habitat location you were at that would be great. And report again if you experience the same thing.

It should also take you quite a while to completely die from low/no calories. It should take roughly 7-9 in-game sols to go from full calories to death. That's assuming there are no other problems with your health like radiation, dehydration, or temperature. I'm marking this as declined, but there is always the possibility that you encountered a bug that caused you to die from starvation much faster than you should have. I'll keep an eye out for other reports.

I'll be reviewing navigation improvements for the dust storm update soon.

Well at least you have a workaround for now. I'll try to make sure it doesn't happen in the first place though.

Thanks. I thought I had fixed location loading in a previous update but there still might be some issues.

This is definitely something I plan to rework as part of the inventory management. Thanks.

This is probably because the wire had failed since the last time you checked it. Once a component fails it can no longer be put back in your inventory (though I may change that so you can still salvage failed components for use in crafting), you can only repair the slot which trashes the failed component. If you run into this issue again, make sure to check the component slot integrity and if it is 0% then that is what happened. For now I'm marking this as "Could not replicate" since we don't yet have more details.

Thanks! I really appreciate all the feedback you are providing.